1. From speedpainting to matte painting : 2D / 3D production pipeline with Rainart.

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2. Intuitive animation : high velocity production, feature quality results

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3. The techniques of James Clyne. volume 2

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4. Character modeling in Maya and ZBrush : the making of Jester, volume 1

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5. Character rigging : the puppet rig

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6. Character texturing and rendering : the making of Jester, volume 2

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7. Practical light and color : theory and application with Jeremy Vickery

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8. From speedpainting to concept art : Adobe Photoshop custom brush techniques with David Levy

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9. Introduction to Corel Painter : concept art workflow with Ryan Church

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10. Bricks and blocks

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